Project : a Palm Pilot manager for RPG
This is the home page of a project which aim is to implement a software to manage PRG battles.
Its name is Gaia0.
I will use the Waba Virtual Machine based on the java language, so it will be avalable for Palm Pilot as for Windows CE devices.
Contents
General
Aim.
Implement a Battle manager for Role Playing Games (the target is Palladium games).
Inputs.
Two (or more ?) teams with different characters, with specified caracteristics and behavior.
Outputs.
Round after round, the evolution of the battle, from tactical as startegic point of view. All the process can be set to an "automated" mode or guided step after step through user inputs.
Planning
The item in bold are done, the icon
marks the advancement, and the icon
points to the javaDoc of the class or a corresponding document.
- inputs
- memo reading : class StructuredCatalog
- text parsing : class StringTokenizer
design
- battle framework design
- script language to use for team declarations
- script language implementation
- tactical implementation
- round resolution
- tactical core engine
- tactical view
- strategic implementation
- high level resolution (decising making and deplacements)
- strategic core engine
- strategic view
- details
- save results
- graphical effets (sprite implementation)
Informations
You can contact me at zorg if you want to participate to this project or to give me any information that could improve it.